Citizen Science

FactMiners: Piercing the Veil and Moving the Bar

WORK IN PROCESS - NOT YET PUBLISHED

In this third part of the "FactMiners and the Participatory History Commons" we identify two significant ways that the FactMiners platform will explicitly support and amplify the quality and quantity of Citizen Scientist and Citizen Historian contributions to the Participatory History Commons.

What's in a Word? MetaDATA vis-à-vis MetaMODEL

To distinguish FactMiners agenda from that of others, let's clearly distinguish these two these terms; metadata and metamodel. Wikipedia interestingly, and I think appropriately, redirects the term 'metamodel' to the page/term 'Metamodeling' which subtly suggests the active and transitional nature of metamodeling as a preparatory step in service to a further goal. That is, we metamodel as a way to gain leverage in subsequent modeling and development activity.

Is FactMiners Like Metadatagam.es or Tiltfactor's Metadatagames.org?

Pressed for time? The short answer is, "Yes, in all the most general and important ways, and 'No' in the specific way that we are designing our #LODLAM social-gaming platform around an "embedded metamodel subgraph" design pattern within an Open Source stack based on the Neo4j graph database and Structr, the Neo4j-based next-gen CMS and web services framework.

FactMiners: Scientists Say It's a Great Idea!

Okay, the headline's unnamed scientists did not specifically say that the idea for the FactMiners social-game ecosystem we're developing in support of The Softalk Apple Project is a great idea. What they are saying is that game-powered crowdsourcing methods are a tremendous resource for doing real and important science research.

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